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1. Sticky:PvE little things - in Missions & Complexes [original thread]
Anthar Thebess wrote: If you can make 100mil /h doing higsec mining missions, then trust me , you will not be able to buy the same amount of stuff for this 100mil after a while. For me , we need to reduce the isk payout on every thing possible...
- by DetKhord Saisio - at 2015.10.25 19:09:15
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2. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Ix Method wrote: Are you ill? Nice obvious troll post. Get a life. No I am not ill, CCP knows of what I speak. This post was not for you, go back to your basement you troll.
- by DetKhord Saisio - at 2015.10.10 05:03:11
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3. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
CCP removed the sandbox by controlling how we play.. Step back, be neutral, and let people do what they want, because ultimately if it is no longer fun, they stop playing the game.
- by DetKhord Saisio - at 2015.10.01 09:35:15
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4. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: We're very interested to hear from miners Bit late imho.
- by DetKhord Saisio - at 2015.09.29 09:03:28
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5. Adult content filter for EVE chat - in Player Features and Ideas Discussion [original thread]
Eve Online is a sandbox game. No idea why ccp allows all sorts of play styles such as scams, etc but language use can be an issue. Kind of silly imho. You (ccp) recruit new players to the game but you (ccp) blame us for using mature language with ...
- by DetKhord Saisio - at 2015.09.24 05:12:02
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6. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
CCP Ytterbium's blog url=http://community.eveonline.com/news/dev-blogs/i-feel-safe-in-citadel-city/ wrote: Another option is to have all livestock goods be wrecked and appear as frozen meat when delivered through this feature (example: exotic d...
- by DetKhord Saisio - at 2015.09.17 21:27:16
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7. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Spar Multendor wrote: An option to purchase all items in the fit and then have it assembled by Unicorns would be awesome. While they are at it, adding Female Unicorn and Male Unicorn to the game as trade goods might help. ;)
- by DetKhord Saisio - at 2015.08.31 15:24:32
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8. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Is knowing capacity of your ship's cargo hold after rigs, containers, modules, ammo, fuel, etc. entirely out of the question? *prior to completing the fit I mean More specifically, adding containers can increase m3 beyond maximum values for the s...
- by DetKhord Saisio - at 2015.08.31 15:17:57
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9. Entosis Link - Kill Report Value - in EVE General Discussion [original thread]
I searched for any other post of this. Not even sure this belongs here, I almost posted in https://forums.eveonline.com/default.aspx?g=topics&f=249 but anyway here goes. Not a huge deal, but it seems the price of an Entosis Link I and maybe...
- by DetKhord Saisio - at 2015.08.28 06:35:26
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10. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: We're very interested to hear from miners, nullsec industrialists and prospective nullsec industrialists. Let us know how you view these changes and how you would like to see them changed to better meet your needs. Thanks! I ...
- by DetKhord Saisio - at 2015.08.19 13:16:00
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11. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Drone Plague wrote: Null mining will not be a thing until you make it possible. Currently an interceptor can be in system and in the belt/anoms in under 30 seconds. change them so that all belts/anoms need to be scanned down first. Null minin...
- by DetKhord Saisio - at 2015.08.10 00:42:23
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12. Announcement:Gunjack Discussion Thread - in EVE General Discussion [original thread]
Meh. I do not see the hook, but then again I am not 10 years old anymore. "Gimme another quarter. Gotta beat that high score." No doubt some idiots will bug their mothers until they get this VR headset, but this game is definitely not for me.
- by DetKhord Saisio - at 2015.08.03 22:07:02
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13. Sticky:PvE little things - in Missions & Complexes [original thread]
Does not matter what the value ends up being. As a comparison, security missions, escalations, and maybe other combat sites in wh and nul allow much more income. Some reasons for this is risk/potential for ship lost is potentially higher. Faction ...
- by DetKhord Saisio - at 2015.07.31 17:46:30
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14. Sticky:PvE little things - in Missions & Complexes [original thread]
Paranoid Loyd wrote: DetKhord Saisio wrote: I suppose mining payout is fairly crappy, so by extension rewards for mining missions should be crappy too. Fix the reward system for mining missions. Happy miners can mean cheaper ships and by e...
- by DetKhord Saisio - at 2015.07.31 03:31:28
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15. Sticky:PvE little things - in Missions & Complexes [original thread]
Paranoid Loyd wrote: DetKhord Saisio wrote: This would prevent you always having to open the agent's missions window for the initial warp to mission location. Have you not noticed that in the upper left had corner there is something that ...
- by DetKhord Saisio - at 2015.07.31 03:23:48
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16. Sticky:PvE little things - in Missions & Complexes [original thread]
I suppose mining payout is fairly crappy, so by extension rewards for mining missions should be crappy too. Fix the reward system for mining missions. Happy miners can mean cheaper ships and by extension cheaper pvp for everybody. Allow solo pla...
- by DetKhord Saisio - at 2015.07.29 22:56:42
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17. Sticky:PvE little things - in Missions & Complexes [original thread]
I accept a mission, land in destination system. With a mission active that I just accepted, my ship should give me a pop-up asking if I want to warp to the mission location. This needs to happen when entering system from station, warp gate, or oth...
- by DetKhord Saisio - at 2015.07.29 09:51:43
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18. Tagging sequence - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: I failed to understand the topic plus what op wrote? Can someone explain? For fleets, focus-fire improves efficiency for clearing enemy ships/sites more quickly. This can be used in pvp, but mostly for wh or small-gang...
- by DetKhord Saisio - at 2015.07.24 23:01:58
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19. Improving Ship Exteriors - in Player Features and Ideas Discussion [original thread]
Why? Just why. So I take it you prefer looks over functionality? These guys can only do so many things in their day. Fixing broken mechanics and things never been touched for years is likely more important than making your pretty little ship have...
- by DetKhord Saisio - at 2015.07.24 22:51:05
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20. Changing the ME/TE research job cancellation mechanics - in Player Features and Ideas Discussion [original thread]
Do not place research jobs at a pos unless you really do know wtf you are doing. You DO have an option of using stations in highsec, lowsec, or nul. Also, making a research alt and parking them in highsec can also be a benefit.
- by DetKhord Saisio - at 2015.07.24 22:43:18
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